Course Content

  • Let's start designing Game

Course Content


Whether you're a designer at a huge game studio or making your first game with Unity, all game developers go through the same stages:

  • Choose a theme.
  • Collect information
  • Begin constructing.
  • Make improvements to your notion.
  • Put your skills to the test.
  • The finished product should be sold.

  • Conduct some research and develop a game concept.
  • Work on a design document in step two.
  • Determine if you require software.
  • Begin the programming process.
  • Put Your Game to the Test and Start Marketing!

  • Determine the most important issues to address.
  • Choose an issue from the list to work on.
  • Decide on a goal number.
  • Create a mechanism for measuring your progress.
  • Determine who is participating in the game.
  • Calculate the value of winning to the company.
  • Create a reward system for team members.
  • Determine the length of the game.

  • The idea or concept.
  • Genre.
  • Story and characters.
  • Core game mechanics.
  • Gameplay.
  • Level and world design.
  • Art and/or sketches.
  • Monetization strategy.

Good game design is cohesive, meaning it works together with other features of the game to create a unified experience for the player. Good Game Design necessitates Good Implementation - it's not enough to have a good idea on paper; it must also be good in the game itself.

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