A Skeletal Mesh can play an Animation Sequence, which is a single animation asset. These contain keyframes that define a bone's location, rotation, and scale at a single instant in time.
Animated characters can be used for a variety of purposes. They can be used as a mascot for promoting your brand, as an educational tool, or even as an entertainment medium.
Stop motion animation.
Keyframes establish camera effects like zooms, pans, and rotations, as well as other property transitions like window levelling, clipping, and opacity, and are added to the timeline to create animated sequences. With the properties of the 3D view, adds a keyframe to the timeline at the cursor position.
Animation sequences are usually created with the help of motion graphics. Motion graphics are made up of three stages: pre-production, production, and post-production.
The pre-production stage is where the storyboard is created. The production stage is where the animators animate the storyboard and create a rough cut. The post-production stage is where the animation sequence is edited and finalized so that it can be exported to different formats such as GIFs or videos.