It features characteristics that are optimised for Arnold rendering.... Open the Arnold lights from the Command Panel's Create panel ()> (Lights) by selecting Arnold from the list, then clicking Arnold Light in the Object Type rollout.
Point light.
Distant light.
Spot light.
Quad light.
Disc light.
Cylinder light.
Skydome light.
Photometric light.
To make an Arnold light source, go to the 'Arnold' menu at the top of the interface, then 'Lights.' A list of alternatives appears, including Area, Skydome, Mesh, and Photometric.
You can add Arnold lights to your scene in addition to Maya lights if you're using the Arnold for Maya renderer. Place the light like you would any other object, or use a light manipulator to place it interactively.
Arnold's exterior lights are the most convenient, affordable, and energy-efficient exterior light products on the market. A company looking to save money might decide to purchase these lights from Arnold. (Arnold)
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