FAQs

To add a directional light, open the room in Blender and click the Add menu beneath the 3D View, then select Lamp and then Spot from the selections (Add » Lamp » Spot). The new object will appear at the 3D Cursor, and it may be moved into place by left-clicking and dragging the widget handles.

Go to the Lamp tab of the Properties Editor in Blender Render. (The icon changes based on the type of light you choose, but it is always yellow.) Color and Energy are two of the possibilities available (Intensity). You can also choose the sort of light.

Go to Blender's Preferences and then the Add-ons tab. To enable the script, go to Lighting, then Sun Position.

Select Light Linking with a right-click. Every major 3D software includes the ability to "mask" lights to any object, giving you far more control over the appearance of your scene.

Go to Blender's Preferences and then the Add-ons tab. To enable the script, go to Lighting, then Dynamic Sky.

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