To do so, simply left-click on the lamp and drag it to the desired location in your scene to illuminate it. You may also adjust numerous settings in the lamp Settings to achieve the desired lighting. Strength and colour are the most usual ones to change.
To do so, simply left-click on the lamp and drag it to the desired location in your scene to illuminate it. You may also adjust numerous settings in the lamp Settings to achieve the desired lighting. Strength and colour are the most usual ones to change.
An emission shader is used to make an object emit light. Add a new material and change the shader from the default diffuse to emission in the properties editor's materials tab.
Select Light Linking with a right-click. Every major 3D software includes the ability to "mask" lights to any object, giving you far more control over the appearance of your scene.