Hover your cursor over the properties you want to save in this keyframe to create a keyframe. For example, the location transform field in the attributes of the currently chosen object. Hover over something and then press I on the keyboard. A keyframe will be created as a result of this.
Keyframes are crucial frames that include information about an action's start and finish points. A keyframe informs you two things: first, it tells you what your frame's action is at a specific point in time, and second, it tells you when that action occurs.
For each move, you'll need at least two keyframes: one to define the location before the move and one to define the location after the move. Two keyframes will allow you to go from one square to the next, passing through any other pieces it may collide with in the process.
Key frames are the most important frames in an animation sequence because they are the ones that viewers will focus on. Animators draw key frames so that their work can be replayed and edited smoothly.
Blender is a 3D animation software that has been used in many animated movies and video games. It is a free, open source software and it can be used to make animations with key frames. Blender is a 3D computer graphics package that was initially made for producing animated films and television commercials. However, it has also been used to create video games, visual effects and art projects.
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This course is very interesting and we are going to learn Blender software in which we will Learn to make 3D Animation and many more
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