Select Mesh Tools > Create Polygon Tool to place the polygon's points.
Press Ctrl and click the first vertex of the hole before finishing the polygon. Click the remaining vertices after releasing the Ctrl button.
To complete the polygon, press Enter.
You may sculpt virtual 3D surfaces in Maya the same way you sculpt real 3D objects out of clay or other modeling materials. Polygons are used to create the virtual 3D surfaces instead of clay. It is advised that you use a graphics tablet to fully utilize Maya's sculpting capabilities.
Tools from the Sculpting shelf can be used to sculpt a polygonal model. These tools are also available from the Mesh Tools > Sculpting Tools menu. When you move a sculpting tool over a part of the model, the vertices in that area are repositioned, changing the model's 3D form.
Maya course explanation is very good. You will get idea on how to use this software properly.
thanku so much for this information of Maya.
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but for queries your forurms.com is not opening & refernce image is not given in the file
overall the course to good
It all course was excellent for me as a beginner.
can you please add a course for substance painter and z brush?
beacuse of this all my problems are clear best coach
Akshay Kumar Jena
Best 3D Course. The learning process is outstanding. Nakul sir is my favourite. Thank u sir for this course.
Thanks a lot Sir❤️.
how can we get the scooter refernce images
PRASANTA KUMAR MAHARANA
Best maya modeling training for beginners ever. Thank You so much sir.