Select Bullet > Create Active Rigid Body to make a rigid body. If the current time is the same as the Bullet Solver's start time, you can still adjust the rigid body's initial location and orientation with Maya's Move and Rotate tools after generating an active rigid body.
Human body modeling is a term used to describe the process of creating a digital model of an actual person, usually in the form of a 3D model. The process is often referred to as “body sculpting”. Body modeling is used by artists and designers in many fields including fashion, advertising, sculpture, animation and games.
Maya course explanation is very good. You will get idea on how to use this software properly.
PRASANTA KUMAR MAHARANA
Best maya modeling training for beginners ever. Thank You so much sir.
Very nice. How to download files
It was excellent for me as a beginner
Thnaks your efforts is worth it
Superb course content and easy to understand.
When will its advanced course come?
Share a personalized message with your friends.