An object in JavaScript is a separate entity having properties and a type. Consider the example of a cup. A cup is a property-rich object. A cup has a colour, a pattern, a weight, and a material made of it, among other things. JavaScript objects, likewise, can have properties that determine their qualities.
Variables, functions, and data structures can all be used as objects in programming. This means that objects can store values, change values, and combine values into more complicated objects, such as arrays, while still receiving all of the benefits. JavaScript is no exception.
In JavaScript, almost everything is an object. There are only six things that aren't objects. Null, undefined, strings, integers, boolean, and symbols are among them.
The data property and the accessor property are the two sorts of object properties. Each property has its own set of qualities. Because the JavaScript engine uses attributes internally, you can't access them directly.
Using object literals, the function function Object() { [native code] }, the Object. create method, and the class keyword are the four ways to create an object in JavaScript (which is almost the same as using a function constructor).
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