A destructor is a member function that is automatically called when an object exits scope or is explicitly destroyed by a delete call. A destructor is preceded by a tilde (~) and has the same name as the class.
A constructor is a class-specific member function with the same name. Class X, for example, public: X(); / constructor for class X; Constructors are used to construct and initialize objects of the class type they belong to.
A constructor assists in the initialization of a class's object. Destructor, on the other hand, is used to destroy instances.
Constructors are special class functions that perform all of the object's initialization. Whenever an object is created, the Compiler invokes the Constructor. After the object's storage has been allocated, constructors set values for its members. On the other hand, the Destructor function is used to destroy the class object.
In C++, a constructor is a special 'MEMBER FUNCTION' with the same name as its class that is used to set certain valid values for an object's data members. It is called automatically whenever a class object is generated.
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