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Objects in Java are defined by class, which is a blueprint for how they work and what they can do. There are two types of classes: primitive and reference types. Primitive classes cannot be instantiated but reference type classes can be instantiated using their class name or object reference to create an instance of it.

Objects are important in OOPs because they may be used to invoke non-static functions that aren't available in the Main Method but are in the Class, as well as provide the data storage area a name.

Classes allow you to integrate all of an object's properties and behaviours into a single template in your software. Yes, in Java, a class is nothing more than a template for constructing objects with comparable properties and behaviours.

The new keyword in Java is used to create new objects. A variable declaration that includes a variable name and an object type. The object is created with the help of the 'new' keyword. Initialization After the 'new' keyword, a call to a function Object() { [native code] } is made.

A class instance is referred to as an object. A class is a blueprint or template for the creation of objects. A real-world object is something like a pen, a laptop, a phone, a bed, a keyboard, a mouse, or a chair. A class is a collection of items that are comparable in some way.

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